| J.C. Herz is a researcher and designer with a background
in ecology and computer game design. Drawing from an understanding
of ecology, online social dynamics, complex systems and information
theory, J.C.'s focus is multiplayer interaction design, and systems
that leverage the intrinsic characteristics of networked communication.
Clients include multinational corporations (Nokia, Herman Miller),
nonprofit organizations (PBS, MacArthur Foundation, AARP) and the
U.S. Defense Department.
J.C. is a White House special consultant to the Office of the
Secretary of Defense (Networks and Information Integration). Current
DOD projects include the creation of a collaborative web site for
humanitarian relief and reconstruction operations, and a collaborative
interface for tactical satellite data. She has lead several DARPA
projects, most recently a computer-game derived interface for next
generation UAV's. As of September 2005, she has been tasked to support
the CIO of the newly established National Center for Counter-Terrorism
in the development of collaborative tools and interfaces for information
sharing and knowledge creation in the intelligence community.
J.C. serves on the federal advisory committee for NSF’s
Education and Human Resources directorate, and was a member of the
National Research Council’s committee on IT and Creative Practice.
She is a Fellow at the University of Southern California's Center
for Public Diplomacy, and on the advisory board of USC's Center
for Creative Technologies, a research lab funded by the Army to
explore technologies of mutual interest to the Defense Department
and the entertainment industry. She has taught at the graduate level
at NYU's Interactive Telecommunications Program, and has lectured
at Stanford, Yale, Carnegie Mellon, the Naval Strategic Studies
Group, and NASA's Jet Propulsion Lab.
Publications: J.C. is the author of two books, Surfing on the
Internet (Little Brown, 1994), an ethnography of cyberspace before
the web, and Joystick Nation: How Videogames Ate Our Quarters, Won
Our Hearts, and Rewired Our Minds (Little Brown, 1997), a history
of videogames which traces the cultural and technological evolution
of the first medium that was born digital, and how it shaped the
minds of a generation weaned on Atari. J.C. published 100 essays
on the grammar and syntax of game design in New York Times between
1998-2000. She has also contributed to Esther Dyson's Release 1.0,
Wired Magazine, Defense Horizons, and the Educause Journal.
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