Challenging times call for innovative thinking. Education and training professionals are seeking opportunities for interaction, sharing, and critical insights to support the next generation of e-learners, while maximizing limited travel dollars. One event delivers all of this, and more: The 6th Annual Innovations in e-Learning Symposium.
Sponsored by the George Mason University Instructional Technology Program and the Defense Acquisition University, this event will provide opportunities to:
The 2010 Workshops and Two-Day Symposium will focus on the following topics:
The goal of this track is to inform current theory and practices in the design of electronic games and simulations. These practices may include cutting edge technologies and instructional uses of electronic games and virtual simulation tools and products.
An interdisciplinary and broad perspective on design that can highlight new techniques for instructional, software and application design. These techniques may include current, applied data gathering and prototyping processes germane to a broader definition of design.
Mobile is becoming the platform of choice for anytime, anywhere learning. Leveraging smart technologies with advanced capabilities (e.g. improved geolocation, sensor and pocket computing power) provides unparalleled learning and performance potential.